Class #7 Lecture
Flash Animation

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Finish Chapter F Lecture

Hands-On Exercises

  • Create animation symbols.
  • Create a frame-by-frame animation.
  • Use onion skinning to edit a frame-by-frame animation.
  • Create a tweened animation.
  • Change the animation settings such as frame delay.
  • Optimize an exported graphic.
  • Set two or more transparency colors in an exported gif.
  • Download and edit someone else's animated gif file.

(if time) Begin homework.

Homework Assignment:

Finish the exercises in the page margins of Chapter F as necessary to reinforce the techniques taught in this chapter.

Do the Chapter F Project Builder 2 on p. 215. Submit your saved png file and your exported animated gif file on an otherwise blank floppy disk labeled with "Chapter F Project Builder 2 p. 215" and your name.

Be prepared for a possible hands-on quiz covering some aspect of Chapter E or Chapter F.